The core functionality has been changed twice in order to fulfill all the customer's needs. This was achieved thanks to the fact, that the entire development process was split into multiple 2-weeks long iterations. Such iterations have resulted in the workable products ready for testing, thus Big Cats LLC was able to keep track of the way his initial concept was implemented on a step-by-step basis, add or change some features at any stage.
The game was developed from scratch – just an idea without any documentation at the initial stage. Therefore, alongside the 2D modeling and UI design, as well as the development, we've allocated a Dame Designer who wrote a DGG that features game mechanics and features, level design, game balancing, technical specifications for the game. Each member of a team together with the client had an opportunity to share their ideas, suggestions and possible solutions on order to reach the main goal of the game.
If you got a game idea, we're ready to discuss, don't hesitate, just drop us a line!